Fojut Ventures
Friends sharing a joyful moment outdoors
Fojut Ventures / A venture studio for human connection

Designing environments where people become more connected, curious, and playful.

We help cities, developers, parks, schools, and community organizations create public spaces, events, and participatory experiences that bring people together.

Design an experience ↗Send us a lonely space ↓
CONNECTED · CURIOUS · PLAYFUL · CONNECTED · CURIOUS · PLAYFUL ·
Three ways to begin

What are you trying to make possible?

A place to start / Parks, plazas, campuses + downtowns

Have a place people pass through—but rarely choose to stay?

Send Jeremy a location, photo, or map link. We'll look at what may be keeping the space from inviting connection—and whether a Planning + Site Fit study is the right next step.

Planning + Site Fit · $7,500–$15,000
The Commons Social Furniture concept turning a public plaza into a place for gatheringConcept visualizationFrom overlooked space
to social invitation.
Experiential event design / Participation by design

Events people don't just attend.
They enter, shape, and remember.

Fojut Ventures designs festivals, public events, branded activations, and original participation formats that turn an audience into part of the experience.

  • Concept + creative strategy
  • Audience journey
  • Participation architecture
  • Pilot + production direction
Design an experience with us ↗
Selected proof / Ideas that kept growing

Verified signals from projects Jeremy helped launch, build, or bring into the world.

Ways to work together / 01

A venture studio for human connection.

Fojut Ventures partners with cities, schools, businesses, institutions, founders, and communities through concept strategy, experience design, prototyping, and venture creation.

01

Concept Sprint

Best fit
Early questions, stuck ideas, or opportunities without a clear shape.
What moves forward
A defined human outcome, opportunity frame, concept direction, and next-step brief.
02

Experience Design

Best fit
Events, programs, activations, public spaces, and participatory experiences.
What moves forward
An experience architecture, participation moments, audience journey, and activation plan.
03

Prototype & Pilot

Best fit
Promising ideas that need to be tested with real people.
What moves forward
A testable pilot, learning agenda, participant feedback, and a stronger next iteration.
04

Venture Partnership

Best fit
Ambitious ideas that need an active builder—not only an adviser.
What moves forward
Longer-term strategy, creation, testing, and growth support shaped around the venture.
Present work / 02

In the studio.
Living experiments.

The earlier projects revealed a pattern. These are the ventures carrying it forward now.

People participating in Play Date
Current / Founding pilot03 / Belonging

Play Date

A family community built around free monthly socials and optional paid adventures. Kids meet kids. Parents meet parents.

Meet Play Date
Origins, now & possible futures ↗
The idea / 03

What if we designed for what makes us human?

Human Infrastructure is the intentional design of environments that strengthen relationships, spark curiosity, invite play, and leave people better than they found them.

01

Connected

Create the conditions where relationships, collaboration, and belonging can emerge.

02

Curious

Encourage exploration, questioning, experimentation, and discovery.

03

Playful

Invite movement, creativity, joy, and unexpected interaction.

Enter the idea ↗
An interactive thought experiment

Use the Human Outcome Lens.

Most environments are working exactly as designed. Look at what they were designed to optimize.

01

School

Compliance

An operational outcome. Necessary—but incomplete.

02

Office

Efficiency

An operational outcome. Necessary—but incomplete.

03

Coffee shop

Turnover

An operational outcome. Necessary—but incomplete.

04

Park

Maintenance

An operational outcome. Necessary—but incomplete.

05

Furniture

Durability

An operational outcome. Necessary—but incomplete.

06

City

Movement

An operational outcome. Necessary—but incomplete.

07

Technology

Attention

An operational outcome. Necessary—but incomplete.

The environment stays the same.
The intention changes everything.

Journal / 04

Ideas for a more
human world.

Observations, research, and provocations about the environments shaping human behavior.

Foundational essay · 8 min read

The World Is Full of Lonely Infrastructure

We designed for efficiency, movement, attention, and maintenance. Somewhere along the way, being human became an afterthought.

Read the essay ↗
People talking together on a city street
The story / 05

Events. Technology. Education. Entrepreneurship. Community building. Public space. Products.

Eventually, a pattern became impossible to ignore.

“Why do some environments make people connect, explore, participate, and play, while others make those behaviors almost impossible?”

That question became Human Infrastructure.

Read the story ↗
An open invitation

Let's Build
Something.

If you're building a school, public space, experience, venture, organization, neighborhood initiative, product—or something that doesn't fit neatly into a category—we'd like to hear about it.

Start a conversation ↗